| |
CURRENT CHARACTERS
 |
|
| Name: Audhild Godwinson |
| Land of Birth: Nordgard,
Algundy |
| Wealth: That depends
on the largesse of Lord Tostig, her patron
Social Status: Free Man |
| Occupation: Master
Skald Hit Points: Audhild does
not like to be hit |
| Equipment: Her mind,
her books, her pen |
| Guild
Membership: Master of the Guild of Entertainers |
| Natural
Advantages and Disadvantages: N/A |
| Skills
and Talents: Audhild is skilled in many
areas of lore |
| Character
History: Audhild is a Master Skald in
the service of Lord Tostig of Redcliffe. Unlike
some of her colleagues, she has embraced modern
methods of learning, and is never far from a pen
and paper. She also travelled in other League
states in her youth. |
|
|
| |
 |
|
| Name: Heinrich Eiche |
| Land of Birth: Cantons
of the Teutonic Knights |
| Wealth: 1LB
Social Status: Free Man |
| Occupation: Mercenary
Hit Points: 2 |
| Equipment: chainmail,
shield, sword, bow and arrow |
| Guild
Membership: Master member of Guild of Mercenaries |
| Natural
Advantages and Disadvantages: N/A |
| Skills
and Talents: |
| Armourer level 3 |
| Churgery 2 |
| Herbalist 1 |
| Chartography 1 |
|
|
| Character
History: Born and raised in the Cantons
of the Teutonic Knights. Became a mercenary and
started to travel. Joined Lord Laslo and stayed
with him. |
|
|
| |
 |
|
| Name: Marcus Asquith |
| Land of Birth: Westfall,
Algandy |
| Wealth: N/A
Social Status: Free Man |
| Occupation: Friar,
Order of Balisarius Hit Points:
? |
| Equipment: maul,
flanged mace, chainmail, reinforced vambraces, full
plate greaves, medical kit |
| Guild
Membership: N/A |
| Natural
Advantages and Disadvantages: N/A |
| Skills
and Talents: |
| Churgery grade 3 |
| Herbalism grade 3 |
|
|
| Character
History: Has been a member of the order
of Balisarius for his entire life, and is one
of the more well known Friars in the order. He
often wishes he had an unlimited supply of bandages. |
|
|
| |
 |
|
| Name: Thorkeld Morfax |
| Land of Birth: Morfax,
Fenslands |
| Wealth: Would needeth
coin Contacts/Allies: Ask Boris |
| Occupation: Master
Shaman Hit Points: I'm a fensman |
| Equipment: Any weapon
i'm a needin and plentys a rope |
| Guild
Membership: A what's dat |
| Natural
Advantages and Disadvantages: That'ad be
tellin' |
| Skills
and Talents: Master Shaman, and i's be's
bit o'expert a disposin a lost |
| Character
History: Wandering Shaman of Clan Morfax
raised in the harsh mountainous homelands of his
clan. He's been here and there. Thorkeld was involved
in dispatching the Nachtjager and battle vicious
but victorious battle with the Nameless wildfolk
and thier Witches. |
|
|
| |
 |
|
| Name: Ulrich van
der Hemert |
| Land of Birth: Algandy |
| Wealth: N/A
Social Status: Karl |
| Occupation: Church
Knight Hit Points: 2 |
| Equipment:
Longsword, shortsword, buckler |
| Guild
Membership: N/A |
| Natural
Advantages and Disadvantages: N/A |
| Skills
and Talents: Priesthood 2 |
| Character
History: A Warrior Monk of the order
of the Chalice and the Sword, Brother Ulrich has
sworn to rid evil from the League, whatever the
cost. Though a quite man, he does sometimes have
to be restrained by his less fanatical Brother
Knights. |
|
|
| |
| |
| |
PLAYERS
Players each have their own predefined characters (see character
creation below) with associated skills, strengths, knowledge
and even disadvantages. Players' may play and develop their characters
over a number of Blood Red Roses events unless their character is
killed during play. At this point they may
develop a new character or, if they wish become crew.
NON-PLAYER CHARACTERS (CREW)
Non-player characters, or NPCs, facilitate the plotline by playing
a variety of roles. These roles can be anything from well-defined
characters who interact with the players to being part of a ravaging
hoard of undead. Crew frequently change character many times in
one day.
IN CHARACTER
Players are in character from the moment time in
is called and remain so untill time out is called. During
this period, crew also remain in character if they are visible to
the players. If it is necessary for players or visible crew to act
out of character during this time (crew for example may
need to pass players en route to another area), they may demonstrate
the fact by raising one arm in the air. In dialogue, it is also
possible to use the phrase "out of character" to prefix
out of character dialogue.
Back to Top
Character Creation
Possible Character Names
Linguistic Map of the Known World
Names by Region
Algundian, Caliphate,
Cantons of the Teutonic Knights, Eastern
Central League, Fensland & Border,
Hellenic, Ivory
Kingdoms, Magyr, Northern
League, North Eastern League,
Phoenician, South
Eastern League, Southern Barbarian,
Western League, Western
Central League, Wildfolk
Rules
Revelry
|
|